Manpower Inc. announces the worldwide celebration of the company’s one-year anniversary in Second Life. The celebration kicked-off with a multi-media convening of virtual world gurus on Manpower Island to reflect on the ways leading brands can attract a creative and diverse pool of talent and leverage virtual worlds to further real-world social responsibility programs.
MAN Manpower Inc. Celebrates First Anniversary in Second Life
No Welcome mats – but Security and Stability will be offered to those that are Invited In.
IBM said Wednesday it would become the first company to host private regions of the virtual world Second Life on its own computer servers.
The project is in testing and will go live within several weeks. It marks a new focus by Second Life‘s parent company, Linden Lab, on providing software and services to corporate customers who want to use the virtual world for collaboration and teleconferencing.
IBM employees will be able to move freely between the public areas of Second Life and private areas hosted behind IBM’s corporate firewall.
This will enable the company to have sensitive discussions and disclose proprietary information without having the data pass through the servers of privately held Linden Lab.
Read More : CNET
Are Virtual items the new black GOLD…
While social networks are focusing their business models on advertising, virtual commerce are driving the business models of virtual worlds, ex. Habbo Hotel (90% of revenue), Tencent (65%), Cyworld (43.5%) and Nexon (85%). Statistics on the current market size of virtual goods are hard to come by, but one stat puts the amount that people spend on virtual items at over $1.5bn/year.
Read more: Citypixel
Join the twinity community on FACEBOOK click here twinity community