Category Archives: real

What is Second Life – Philip Rosedale & Cory Onedrejka – itsReal

I came across this video (runs smoothly on my new MacBook) which runs for One Hour so sit back and relax and See what Second Life is all about !

Since its recording, Second Life now runs on 4400 + servers (250,000 sq kilometers) and the economy generates about USD 40 Million + per month.

TIPS on Creating a business in Second Life are a plenty.

I think Cory only wears Stripped Shirts…

The Video contains alot of GEEK talk, sorry but the audience is responsible for the Questions. Search in SL has always been a problem, even today at the latest Nexus 2007 Event (which was awesum) Cory is still looking for a talented search expert, applications are still open for a SEARCH guru, contact Cory direct.

You can be Killed in Second Life…Only virtually…and unlike the Real world you don’t loose everything, now that sounds Awesum. Second Life has stringent Parental Controls, so breath EASY parents. Also try to stay away from the CORNFIELD, it’s SL’s penal colony where u get sent if you misbehave in SL.

For budding singers, Live Music is available in SL every night…via shoutcast technology, singers collect tips and sell CD’s…a homeless person (with friends that have broadband) raised money to get a new apartment…

Final Comment: After viewing the video, any doubts you have about whether SL is here to stay will be completely erased…Second Life is an emerging new WORLD which is setting the landscape for unimaginable opportunities and freedom – itsReal

Video Source: Google Video

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Are you MANLY Enough to DETOX ?

Author: Ang Ah Sin – General Manager – Biolife Marketing

Body detoxification is for men too !

Every person needs to be enlightened in different aspect and at different stage of their lives.

Having spent many years in detoxifying computers and preaching about anti-virus / Trojans / spyware / ransomware / phishing, anti-spam and what-have-you in the IT content security world, I stepped into the “different” yet the “same” industry. Different in the sense of human beings vs computers but yet the same as it is about health. Until 2 months ago, it had never occurred to me that it is not just about another business but about the real need to detoxify our body.

Like most if not all “unenlightened” men, the sheer mention of “detox” or “detoxification” will raise my eyebrows followed by a frown and ended with a quick switch of subject to something else. The basic reason is that this ritual or obsession is for the female population. It is all about skin beauty that the “rugged” men do not have to be concerned about.

As marketing professional which loves Alvin Toffler’s quotation that “The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn”, I set on “unlearning” the previous (IT) products and immediately dive into learning the new product which is the Good Image Tea, which is formulated, manufactured and distributed by our company and group’s herbal manufacturing plant.

It is through the course of understanding the overall Good Image Tea, the characteristics and benefits of each of the ingredients such as green tea, licorice, peppermint and ginseng; as well as talking and learning from people in the same industry, customers and associates that I “relearn” that detoxification is for men too, especially those that are entering the middle age and beyond.

Detoxification is not about maintaining skin beauty, it is about health maintenance.

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Second Life: A Place to Make Lives – itsReal

Imagine…….. being suddenly able to walk, to communicate, to work and to socialize, not only locally but globally. That is how life has become for a new friend of mine through the Reality of Second Life.

Below is Niels first English article, the full entry can be found at the link below
There is more than just the ability to walk

Written by Niels Schuddeboom
Monday, 02 April 2007

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Technology has changed my life and it still does. Without my computer, I wouldn’t have been able to write or work. The machine gives me the ability to communicate and let my creative juices flow. It is making it possible to function on the same level as others and to get equally rewarded for it.

Since mid-2006 I’m walking around in the virtual world of Second Life. Literally being able to walk is a very strange experience for someone using a wheelchair in real life for more than 20 years now. Though I won’t let SL jeopardize my real-life social life, I really have to say it is beneficial to walk. In real life, many people tend to think that I’m mentally retarded, in second life I can’t be judged by my wheels, as long as I don’t use a wheelchair. As soon as I do, mechanisms of social interaction work exactly the same.

Before I will explain what I find most interesting about Second Life, I would like to take the opportunity to react to some of the criticism of the past months, which is in my opinion mainly based on ignorance. Many people say Second Life is a dull and slow experience, with bad graphics and such. They call it an unhealthy hype. Well, in some ways, they are right. But every hype comes with unhealthy side effects and we all tend to forget that the system is in its infancy just like the Internet of today once was. There once was a time without images and video-sharing services, and there once was a time that we all called people using the Web ‘nerds without social habits’. M

More…. click HERE

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Google Earth Gets 3D Berlin…When will Google Earth Get Avatars… itsReal

BERLIN GOES 3D IN GOOGLE EARTH

Click Your Way through the Brandenburg Gate

By Holger Dambeck and Christian Stöcker BridgeLink

As though one Berlin were not enough. A virtual 3D tour of the German capital at Google Earth is the first of its kind. Soon, the site hopes to add a historical tour as well.

 

Berlin has gone virtual. As of Thursday morning, the German capital – from the gigantic Alexanderplatz TV tower right down to the potholes in the side streets — can be seen in Google Earth. The virtual visitor can even enter the new Berlin Central Station and marvel at the Reichstag. Other landmarks are likewise on offer.

 

Photo Gallery: Berlin Goes Virtual

 

 

For now, the pixelated metropolis is largely unpopulated. There are no virtual politicians wandering the government quarter and no virtual shoppers strolling Unter den Linden. It will be a few years yet before online cities like Berlin get mashed up with computer worlds like Second Life.But 3D Berlin is more than just a pretty computer project. Already, there are those dreaming of online shops occupying the same address in the virtual world that their real-world sisters occupy in real life — and with the same wares on display. Indeed, it seems that the virtual parliament buildings, embassies and election campaigns on Second Life are little more than a test run for the digital version of the real world that Google, Microsoft and others are in the process of building.

In order to see Berlin 3D, you need to have the newest version of Google Earth and must access it through this link.

Berlin has proven a willing partner, having supplied the site with content free of charge. Represented by the Business Location Center Berlin-Brandenburg, the German capital commissioned a 3D model of itself from 3D Geo — which it then made available to Google.

“It’s a new dimension to innovative location marketing and investor incentive,” says Harald Wolf, Berlin’s Senator for Economics, Technology and Women’s Issues.

 

Berliners are taking particular delight in having beaten their rival Hamburgers to the chase. On January 17, Hamburg announced it would be the first city in the world to present itself in 3D on Google Earth. The press conference featured a virtual helicopter flight over the city; viewers floated over Hamburg’s city hall and its famous historic port.Google spokesman Stefan Keuchel praised the realistic textures of the facades, obtained using aerial shots of the buildings. He promised that Hamburg 3D would be going online “in a few days or weeks.” Evidently he promised too much — the program is still not online. Data protection issues have delayed the project indefinitely.

The result for Berlin is impressive. Some 44,000 buildings in Berlin’s city center can be seen in the simple view, though the facades are not the real ones. But a complete virtual city tour, coupled with historic narration, is soon to come. Some 550 buildings of particular significance have been singled out with photos of their facades.

A further 50 buildings and building complexes are represented in greater detail. Most novel of all, however, is the attempt to bring virtual visitors inside. Users can wander through the Reichstag, check out the new Berlin Central Station, marvel at the stunning interior of Frank Gehry’s building next to the Brandenburg Gate, and visit the Sony Center and Olympic Stadium.

Five especially prominent buildings be entered virtually and viewed from the inside: the Reichstag (German parliament), the central train station, the DZ Bank on Pariser Platz, the Sony Center and the Olympic Stadium.

Further improvements are sure to come. The race is on for the best 3D city in the world.

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Qwaq Unveils Virtual Spaces Software For Secure Enterprise Collaboration

A virtual Application for Corporates, how real is that… key benefit being… employee productivity !

Qwaq Forums, World’s First Virtual Workspace Application

PALO ALTO, CALIF. – March, 2007 – Qwaq, Inc., the creators of virtual spaces for the enterprise, today announced Qwaq Forums, the world’s only secure virtual workspace application. Qwaq Forums significantly enhances the productivity of distributed teams by bringing critical resources together in a virtual place, as if they were in an actual physical location, and providing them with all the tools and collaboration capabilities they need to work more effectively together. With Qwaq Forums, users can work together to establish workflow steps, create or review information in software applications, and evaluate designs in 2D and 3D, all while discussing topics using built-in text and voice chat. Further enhancing employee productivity, Qwaq Forums virtual workspaces are always available so users can return to a forum at another time to access and view changes that have occurred since they last visited the virtual space.

“Qwaq Forums is the first of several applications we’re building to provide enterprises with virtual spaces for real work,” said Greg Nuyens, Qwaq’s CEO. “We’ve received a fantastic response to the Qwaq Forums deployments in the energy market and by distributed industrial research teams. The virtual workspaces are allowing critical resources to collaborate more frequently and achieve better results.”

Qwaq Forums is easy to set up, use and navigate. Users can “drag-and-drop” content into a workspace from desktop and laptop computers, corporate servers or other locations. Information can be created, edited or reviewed using Microsoft Office and other productivity tools; corporate applications such as SAP, Oracle, or Salesforce.com; design and 3D modeling tools; web browsers; or Enterprise 2.0 applications. Qwaq Forums provides GUI controls that enable users to access remote applications and portals to other environments.

Unlike traditional collaboration tools, which only work while a session is in progress, Qwaq Forums is persistent, meaning it is accessible to authorized users all the time. Users can work with others in real time; enter Qwaq Forums any other time and see changes made by other team members since their last visit; and create or modify content, and hand off work to each other as needed.

“Our industrial research affiliates are scattered around the globe and Qwaq Forums enables us to easily bring these key players together in a virtual workspace,” said Charles House, executive director of Media X at Stanford University. “Qwaq Forums allows us to discuss and collaborate on critical research themes and make better decisions by reviewing intermediate research results more frequently.”

Qwaq Forums uses the Croquet open source software development environment, which enables the creation and deployment of large-scale, distributed multi-user virtual 3D applications and metaverses. The Croquet architecture, supported by the Croquet Consortium, provides synchronous communication, collaboration, resource sharing and computation among large numbers of users on multiple platforms and devices.

Qwaq’s founders, executives and advisory board members are all seasoned technology industry veterans and thought leaders with extensive experience working together to build successful companies. The Qwaq management team and key technical staff all share a deep background in developing and bringing to market highly scalable, distributed systems and have been involved in key industry developments such as graphical user interfaces, persistent networked objects, web services and Croquet. Qwaq’s team includes founder and CTO, David Smith, a 3D pioneer and chief system architect of the Croquet Project; Nuyens, former CEO of instant802, chief technologist at Inktomi and Xerox PARC alumni; and Vice President of Enterprise, Remy Malan, former marketing vice president at AtWeb and director at Sun Microsystems. Qwaq Advisory board members include Alan Kay, founder of the Croquet Project, winner of the Kyoto Prize, Turing and Draper Awards, and one of the earliest pioneers of object-oriented programming, personal computing, and graphical user interfaces; and Internet pioneer and Croquet architect David Reed.

Qwaq Forums is available immediately as a hosted service. A version of Qwaq Forums that can be deployed in the enterprise, behind the corporate firewall, will be available in the second quarter of 2007. For more information, visit www.qwaq.com

About Qwaq, Inc.

Qwaq, Inc. is creating virtual spaces for the enterprise that enable collaboration in ways that weren’t possible before. Qwaq Forums, the company’s first product, is a secure virtual workspace application that significantly increases the productivity of distributed teams by bringing critical resources together in virtual places, as if they were in an actual physical location. A highly interactive and persistent environment, Qwaq Forums enables users to work, collaborate with others, and identify and solve problems.

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Introducing…BlurbMe.com – itSreal

It is amazing how a simple question can uncover so much…

…after being speed around Senotosa on Todd Murray’s (founder of activedeals.com) pride and joy BOAT I asked someone what they did, and proudly the revealed they are behind the blurbme.com website.

Upon arriving home I checked out blurbme.com and what an awesum site. Upon registering you are able to login and review a restaurant, nitelife venue or spa & beauty salon. Currently only available for Singapore but wow how it makes life easier deciding where you want to go and live it up a little. The reviews are done by you or me so they are REAL reviews. I did a quick test and found a restaurant which I think is a cool idea but falls badly on service and most important of all – the food. As with my opinion the reviewer also thinks the place should take a close look at what they are offering. Can you guess which restaurant I am bloggin about, check out www.blurbme.com and send me your answer. (Hint, I am an Australian)

Well Done to the founders of BLURBME …you have an awesum site !!!

blurbme.com

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there.com movies on youtube – itSreal – FUN, SENSITIVE n SAFE ?

PARTY THERE

I’LL BE THERE

SOMEWHERE CALLED THERE

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there.com VS secondlife.com courtesy of youtube.com: APPENDAGES

Seems the worlds have differences yet the big corporates are Buying into secondlife itSreal

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secondlife has a new dedicated newspaper The AvaSTAR- itSreal

A German media company called Bild.T-Online AG & Co. KG is hoping to draw in some ad dollars for its New secondlife Newspaper, currently it is free but they hope to put it on sale after the launch period for L$150 (SGD 0.83), they also promote that-they will pay Linden dollars for actually BIG Linden dollars for your stories. With Reuters as a permanent resident they have competition but I think they are on a winner if they stay the distance.

My review of AvaStar

Have just read almost from front cover to back of Issue 3…its an interesting read but it needs something more….for me maybe a true Business Section instead of play-land SL, needs to be introduced…especially to get the BIG BUCKS from corporate advertisers, there must also be NEW recruitment (recruit.net) opportunities and business collaborations available with secondlife’s growing importance that could be reported on in detail, AvaStar has enormous potential if it has more real world reporting on secondlife activities – itSreal

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IBM’s secondlife, Virtual Worlds and 3-D Internet Strategy source: IBM.com

These experimentations — with innovative companies like Circuit City — are part of an IBM-led initiative to collaborate with clients and partners in three ways — conducting business inside virtual worlds; connecting the virtual world with the real world to create a richer, more immersive Web environment; and to solve business problems in a new way.

IBM is opening up areas in SecondLife previously inaccessible to the general public. On these “islands” — which are spaces where people can build three-dimensional objects and interact with other people in a way that is more visual and real — IBM has been experimenting on extending virtual worlds for business. Three key areas in business include: virtual commerce and work with clients to apply virtual worlds to business problems; driving new kinds of collaboration and education; and experimentations on pushing the limits with a broad community on what might be possible in virtual worlds.

IBM is working with dozens of clients to experiment and help them understand and apply virtual worlds to their business. While IBM is prototyping and developing in SecondLife, it has a bigger strategy to collaborate with a community in an open source fashion to build out the next generation Web, which IBM and others call the 3-D Internet. IBM also aims to build a platform for “serious” business, including 3-D Intranets inside of a company firewall where private and confidential business can be conducted.

In addition to virtual commerce, IBM works with clients, employees and alumni to use virtual worlds to drive collaboration and provide a more immersive online educational experience. For example, IBM uses virtual worlds to connect with its alumni population and for on-boarding and educating new and current employees. Virtual worlds have proven an effective tool to help simplify the complex, with 3-D models and interactions that cannot be recreated in a Web conference or phone conversation, and have been useful in connecting people around the globe to drive collaboration.

TPWC

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