Category Archives: business online networking

it’s hard to stand out – not so at AVW – go platinum

it’s hard to stand out ? not so at AVW – go platinum on AVW – Association of Virtual Worlds and enjoy international virtual & real recognition that will drive your busines development strategies immediately.
You don’t need to be Linden Labs or redlightcentre.com or facebook or even war of warcraft to make your mark on what is still an emerging yet strong and progressive industry !
The AVW is where virtual worlds, games, social networks, and those who wish to explore the technology, come together.
AVW is everything Virtual – let us help you drive your exposure and business development strategies

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What is Platinum Membership

AVW Platinum is a new high visibility premium membership package that offers members the opportunity to showcase their companies, products and services in order to build both sales and brand awareness. This is an exciting way to stand out on the main AVW site, on the active and growing AVW business and social network and inside the AVW Global Virtual Headquarters.

AVW Platinum Membership includes:

1.     Logo on front page of the Business & Social Network (rotating basis) with link to member site. (http://www.network.associationofvirtualworlds.com).

2.    Logo on the Main site’s Home Page (rotating basis) with link to member site. (http://www.associationofvirtualworlds.com).

3.    Poster in the AVW’s Global Headquarters containing an embedded image of that member’s choosing and a click through to a website

4.    10% discount on sponsorship opportunities (such as upcoming discussion forums and conferences).

BONUS: AVW Platinum Members also have the opportunity to present their products and services in a Platinum Showcase presentation to be held inside the AVW Virtual Headquarters. In addition, the AVW will send out an email invitation to the entire membership of over 2,700 members—and counting!

AVW Platinum is offered at the introductory membership fee of USD99 per month.

Contact me: To Secure Your Premium Membership & Privileges – apglobal @ gmail.com

Check out the new AVW facebook group at

http://www.facebook.com/group.php?sid=0d96b08e8512c3ebfd697ae62826842f&gid=11468494379

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Secret Location – Secret Plans – Virtual Delivery – itsReal

Last evening at 2100hrs a secret meeting took place in a secret location in Second Life.
Continue reading

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Hypocol available in FACEBOOK via a FREE online shopping Mall – itsReal

Facebook

Hypocol has adopted the FREE Business 3.0 online shopping systems which has developed by a Facebook user with all Facebook users in mind.

To get access to the Hypocol Store in FaceBook follow this Link, to adopt the application. Once in the application search under business name or product for Hypocol.

The good news for all facebook users that represent companies is that the application is FREE you are able to list details about your company, its products or services and also embed your buy buttons from your own payment portal to process the transaction.

Hypocol

The developer is open to any and all suggestions are useful to them in creating an even easier online shopping service ever without ruining the Facebook experience for every Facebook user.

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RoundUp – Second Life – Cops, Shops, Jobs, Bad Manners, NANO & Fujitsu Island – itsReal

Just another buzzy day in Second Life

Google News Alert for: “Second Life”

Cops Learning How to Extend Beats Online
The Associated Press –
(AP) — Raise your hand if you’ve heard of “Second Life,”

police Lt. Charles Cohen asks a room of about 75 law enforcement officers

from around the country.

Anti-social bot invades Second Lifers’ personal space
New Scientist (subscription) – UK
A software bot that masquerades as an ill-mannered human user

within the popular virtual world Second Life is being used by UK researchers

Canada Post launches in Second Life
DM News – New York,NY,USA
By Chantal Todé On Saturday, Canada Post will launch a virtual city

in Second Life, where online shoppers will be able to visit the 3D virtual stores of

Canada Post founds virtual city on Second Life
Media In Canada – Toronto,ON,Canada
by Terry Poulton Yesterday, Canada Post announced that it has

boldly gone to perhaps the last place anyone would have

expected it to go: Second Life.

‘Fujitsu Islands’ open in Second Life
Prdomain Business Register (press release) – Navi Mumbai,India
1 Nov 2007, Tokyo: Fujitsu Limited announced today

that it has created “Fujitsu Islands” within the Second Life

three-dimensional virtual world operated by

Enter the NanoLands nanotechnology challenge in Second Life
Nanowerk LLC – Honolulu,HI,USA
(Nanowerk News) You probably remember our little “

Nanotechnology in Second Life” story from a few weeks ago.

Today, NanoLands, the nanoscience and

Second Life jobs fair pays off for KPMG
ComputerWeekly.com – UK
Professional services firm KPMG has succeeded in attracting

potential recruits through a jobs fair on the

Second Life virtual world.

Google Blogs Alert for: “Second Life”

Will Second Life Anonymity Be A Deal Breaker For Business?
By Erica Driver
Second Life is an anonymous virtual world —

most people cannot identify themselves with avatars that

use their real names. I say most people because I suppose

there is a chance your name in real life could be
Forrester Information and Knowledge… – http://blogs.forrester.com/information_management/

RBS Launches World’s First Virtual Careers Recruitment Event in
By Fiona Torrance(Fiona Torrance)
“Craig Hepburn, Global Webmaster for STA Travel,

told the audience how he had invested only tens of thousands

of pounds in Second Life (a fraction of what some brands have spent),

but by taking a sales-led strategic approach the
Biz Blog Review – http://bizblogreview.blogspot.com/

Second Life 1.18.4 Viewer RC2 Release Candidate Update
By Joshua Linden
We’ve made Second Life 1.18.4 Viewer Release Candidate (RC2) available
Official Linden Blog – http://blog.secondlife.com

One year with Second Life Insider
By Tateru Nino
This is my 365th day with Second Life Insider.
Second Life Insider – http://www.secondlifeinsider.com

Do You Have A Home On Second Life?
By casasugar
Second Life is a virtual online user-defined society
CasaSugar — Home sweet home. – http://casasugar.com/

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First Meta – Aileen Sim – Singapore’s own Succesful Female Entrepreneur in Virtual World’s – itsReal

“…the rise of social networking. Virtual worlds are the ultimate social networking tools, allowing for rich, interactive and immersive communication and experiences. Social networking sites like MySpace and Facebook have grown tremendously popular and I believe that they will spill over into virtual worlds.” comments Aileen Sim of First Meta, Singapore

Read more at SGentrepreneurs

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Let’s have a Conversation – Conversational Marketing – itsReal

Spending on social media and “conversational marketing” – albeit still in their nascent stage – will surpass traditional marketing spend by the end of 2012, according to a study conducted by TWI Surveys, Inc., the New Communications Review writes.

The survey of 260 senior PR and marcomms professionals was conducted on behalf of the Society of New Communications Research (SNCR) and Joseph Jaffe for his book Join the Conversation.

Although social-media adoption has just begun – 70% of respondents are spending 2.5% or less of their communications budgets on conversational marketing – those surveyed foresee significant adoption and spending within five years: Some 81% of survey respondents said they will spend at least as much on conversational marketing as traditional marketing by 2012.

Among other findings of the study:

  • Two-thirds of respondents plan to increase their spending on coversational marketing in the next 12 months.
  • 57% say they think that in five years they will be spending more on conversational marketing than traditional marketing
  • Nearly 24% say they think conversational marketing spend will equal traditional marketing spend in five years

More at Marketing Charts

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Your Guide to Virtual Worlds – itsReal

Awesome report by:

Second Life residents.jpg

Second Life avatars

From time to time, I’ll give an overview of one broad MediaShift topic, annotated with online resources and plenty of tips. The idea is to help you understand the topic, learn the jargon, and take action. I’ve already covered blogs, social networking, widgets and various other topics. This week I’ll look at the growing phenomenon of virtual worlds.

Background and History

Virtual worlds are online three-dimensional spaces where you can interact with other people, collect items and build structures, and communicate via a virtual representative of yourself called an avatar. These worlds have been influenced by various science fiction writers such as William Gibson and Neal Stephenson, along with the movie, “The Matrix.”

Virtual worlds differ from massive multiplayer online games (MMOGs) because they don’t offer battles against monsters or have an overriding mission for players. For example, a resident of the virtual world Second Life might spend time in that space accumulating virtual land, rather than striving to complete quests or conquer levels as one would in many popular MMOGs such as World of Warcraft.

The origin of virtual worlds goes back to early games such as Maze War, which was developed in the early ’70s at NASA. The game included eyeballs as avatars, there were maps showing the levels, and it was one of the first games played on networked computers, and eventually over a precursor to the Internet.

Habitat scene.gif

Habitat scene

In 1986, LucasFilm Games developed Habitat, a more two-dimensional environment that included humanoid avatars, and people could access the game through online service Quantum Link on their Commodore 64 computers. Developers Chip Morningstar and Randy Farmer, who maintain a blog about their experience with Habitat, say they let Habitat residents generally set their own rules governing the world — as long as they couldn’t hack into the system. In a research paper about their lessons from Habitat, the developers wrote:

READ MORE AT MEDIASHIFT 

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Rescuing search in ‘Second Life’ – A need for certain – itsReal

On every occassion that APLINK has heard Cory Onedrejka of Linden Labs speak he allows appealed for someone who could create an effective search engine…maybe his wish has come true withou the need for Lind Labs investment.

I was in a Second Life Store the other day and whilst it was cool having my avatar stroll the mega mall and see what was on offer, I was really there to get a new look for myself. Besides Second life’s need to achieve a universal search engine, site owners also need a search function (or should there be Avatar SalesPeople) within their own spaces to help avatars find what they need, as like the real world, time is money inworld. Maybe my client Recruit.net could come up with a search solution- itsReal

With at least a couple hundred thousand users, hundreds of stores, endless commerce and millions of objects, virtual world Second Life is begging for a top-notch search tool.

Yet search is one of the systems most in need of help in Second Life. The latest evidence is the recent selection of a team working on such a system as a finalist in the Second Life business plan contest.

High Impact

What’s new:

More than three years after its launch, Second Life is still suffering from a subpar search engine–and other virtual worlds have the same limited tools.

Bottom line:

Now significant attempts are being made by third parties to come up with better search systems for virtual worlds.

Rescuing search in ‘Second Life’

“There’s a lot to be desired in the current (Second Life) search, quite a lot,” said Tony Walsh, the editor of Clickable Culture, a blog about virtual worlds and other online cultures. “We need a Google for Second Life, something that works quickly and produces intelligent results.”

Some might wonder how important search needs to be in a virtual world. But as the number of Second Life stores, places and objects explodes, it is becoming crucial that users be able to find what they need without trying keyword after keyword. And while that dynamic is more true today than ever, many people believe the search system has been insufficient for years.

Read More: C|Net News.com

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FACEBOOK Applications, Community Development & Advertising

Facebook Facebook has some true marketing potential for some companies. The question is which companies, and what’s the right way to use Facebook?Several recent posts have contested Facebook’s value as a marketing vehicle for companies, including the Buzz Bin post, “Beware of Facebook Frenzy.” In many ways, these posts are realistic reactions to contemporary media and A-List bloggers positioning Facebook as the social media panacea.

Facebook is not right for every company. But it does offer some companies a great way to market themselves. It always comes down to the community. Is the company’s target community on Facebook? If so, then perhaps Facebook is the right place. Here’s a look at some of the methods a company can use.

We look at three forms of marketing on Facebook: Applications, community development and advertising.

Read more at: Now is Gone 

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XING Releases Research on Communication & Networking

The research unsurprisingly is endorsing XING… there were 7,418 randon XING participants..it’s european based with China input… Nothing from outr part of the world or Australia…hmmm so i guess they need more time to extend their global reach…

XING Research….

We have just published our third international survey “Communication and Networking on the Internet”, and  this year’s survey has a lot of interesting results. For example:
Did you know that standard communication technologies such as landline phones and Microsoft Outlook are becoming less important for XING members, while Internet-based networking is more and more popular around the globe? Or that 62% of XING members work in middle and upper management?

See more here and download the pdf… openBLOG

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