Category Archives: 3-d intranets

EXCLUSIVE: interview with CEO & Founder of gogofrog – itsReal

GOGOFROG APLINK, a.k.a. Andrew Peters has just had an important call from the Australian High Commission and in the background are “frog like” obscene sounds emanating from my MacBook. How hard to keep a straight face and be serious with my homeland officials. These are the sounds emanating from the gogofrog websites homepage.

During the “State of Play” Virtual Conference I had the opportunity to hand my very last very badly mangled Pacific West Communications business card to the Founder of gogofrog, whilst I blushed with embarrassment, in true Aussie style he withdraw his own business card from his wallet and swiftly screwed it up…unfolded it and handed it to me with a “she’ll be right MATE” Rapturous laughter erupted and along with his business partner, Lorenzo from Japan, the gogofrog story began to unfold.

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Maxim Girls – Top 100…

Second Life Girl comes in at No. 95

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And No. 1 is…

twinity logo Visit the new Real virtual world of Twinity

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at 100…

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To Visit Heaven enter MAXIM HERE

twinity logo Visit the Real virtual world of Twinity

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Google Earth Gets 3D Berlin…When will Google Earth Get Avatars… itsReal

BERLIN GOES 3D IN GOOGLE EARTH

Click Your Way through the Brandenburg Gate

By Holger Dambeck and Christian Stöcker BridgeLink

As though one Berlin were not enough. A virtual 3D tour of the German capital at Google Earth is the first of its kind. Soon, the site hopes to add a historical tour as well.

 

Berlin has gone virtual. As of Thursday morning, the German capital – from the gigantic Alexanderplatz TV tower right down to the potholes in the side streets — can be seen in Google Earth. The virtual visitor can even enter the new Berlin Central Station and marvel at the Reichstag. Other landmarks are likewise on offer.

 

Photo Gallery: Berlin Goes Virtual

 

 

For now, the pixelated metropolis is largely unpopulated. There are no virtual politicians wandering the government quarter and no virtual shoppers strolling Unter den Linden. It will be a few years yet before online cities like Berlin get mashed up with computer worlds like Second Life.But 3D Berlin is more than just a pretty computer project. Already, there are those dreaming of online shops occupying the same address in the virtual world that their real-world sisters occupy in real life — and with the same wares on display. Indeed, it seems that the virtual parliament buildings, embassies and election campaigns on Second Life are little more than a test run for the digital version of the real world that Google, Microsoft and others are in the process of building.

In order to see Berlin 3D, you need to have the newest version of Google Earth and must access it through this link.

Berlin has proven a willing partner, having supplied the site with content free of charge. Represented by the Business Location Center Berlin-Brandenburg, the German capital commissioned a 3D model of itself from 3D Geo — which it then made available to Google.

“It’s a new dimension to innovative location marketing and investor incentive,” says Harald Wolf, Berlin’s Senator for Economics, Technology and Women’s Issues.

 

Berliners are taking particular delight in having beaten their rival Hamburgers to the chase. On January 17, Hamburg announced it would be the first city in the world to present itself in 3D on Google Earth. The press conference featured a virtual helicopter flight over the city; viewers floated over Hamburg’s city hall and its famous historic port.Google spokesman Stefan Keuchel praised the realistic textures of the facades, obtained using aerial shots of the buildings. He promised that Hamburg 3D would be going online “in a few days or weeks.” Evidently he promised too much — the program is still not online. Data protection issues have delayed the project indefinitely.

The result for Berlin is impressive. Some 44,000 buildings in Berlin’s city center can be seen in the simple view, though the facades are not the real ones. But a complete virtual city tour, coupled with historic narration, is soon to come. Some 550 buildings of particular significance have been singled out with photos of their facades.

A further 50 buildings and building complexes are represented in greater detail. Most novel of all, however, is the attempt to bring virtual visitors inside. Users can wander through the Reichstag, check out the new Berlin Central Station, marvel at the stunning interior of Frank Gehry’s building next to the Brandenburg Gate, and visit the Sony Center and Olympic Stadium.

Five especially prominent buildings be entered virtually and viewed from the inside: the Reichstag (German parliament), the central train station, the DZ Bank on Pariser Platz, the Sony Center and the Olympic Stadium.

Further improvements are sure to come. The race is on for the best 3D city in the world.

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Qwaq Unveils Virtual Spaces Software For Secure Enterprise Collaboration

A virtual Application for Corporates, how real is that… key benefit being… employee productivity !

Qwaq Forums, World’s First Virtual Workspace Application

PALO ALTO, CALIF. – March, 2007 – Qwaq, Inc., the creators of virtual spaces for the enterprise, today announced Qwaq Forums, the world’s only secure virtual workspace application. Qwaq Forums significantly enhances the productivity of distributed teams by bringing critical resources together in a virtual place, as if they were in an actual physical location, and providing them with all the tools and collaboration capabilities they need to work more effectively together. With Qwaq Forums, users can work together to establish workflow steps, create or review information in software applications, and evaluate designs in 2D and 3D, all while discussing topics using built-in text and voice chat. Further enhancing employee productivity, Qwaq Forums virtual workspaces are always available so users can return to a forum at another time to access and view changes that have occurred since they last visited the virtual space.

“Qwaq Forums is the first of several applications we’re building to provide enterprises with virtual spaces for real work,” said Greg Nuyens, Qwaq’s CEO. “We’ve received a fantastic response to the Qwaq Forums deployments in the energy market and by distributed industrial research teams. The virtual workspaces are allowing critical resources to collaborate more frequently and achieve better results.”

Qwaq Forums is easy to set up, use and navigate. Users can “drag-and-drop” content into a workspace from desktop and laptop computers, corporate servers or other locations. Information can be created, edited or reviewed using Microsoft Office and other productivity tools; corporate applications such as SAP, Oracle, or Salesforce.com; design and 3D modeling tools; web browsers; or Enterprise 2.0 applications. Qwaq Forums provides GUI controls that enable users to access remote applications and portals to other environments.

Unlike traditional collaboration tools, which only work while a session is in progress, Qwaq Forums is persistent, meaning it is accessible to authorized users all the time. Users can work with others in real time; enter Qwaq Forums any other time and see changes made by other team members since their last visit; and create or modify content, and hand off work to each other as needed.

“Our industrial research affiliates are scattered around the globe and Qwaq Forums enables us to easily bring these key players together in a virtual workspace,” said Charles House, executive director of Media X at Stanford University. “Qwaq Forums allows us to discuss and collaborate on critical research themes and make better decisions by reviewing intermediate research results more frequently.”

Qwaq Forums uses the Croquet open source software development environment, which enables the creation and deployment of large-scale, distributed multi-user virtual 3D applications and metaverses. The Croquet architecture, supported by the Croquet Consortium, provides synchronous communication, collaboration, resource sharing and computation among large numbers of users on multiple platforms and devices.

Qwaq’s founders, executives and advisory board members are all seasoned technology industry veterans and thought leaders with extensive experience working together to build successful companies. The Qwaq management team and key technical staff all share a deep background in developing and bringing to market highly scalable, distributed systems and have been involved in key industry developments such as graphical user interfaces, persistent networked objects, web services and Croquet. Qwaq’s team includes founder and CTO, David Smith, a 3D pioneer and chief system architect of the Croquet Project; Nuyens, former CEO of instant802, chief technologist at Inktomi and Xerox PARC alumni; and Vice President of Enterprise, Remy Malan, former marketing vice president at AtWeb and director at Sun Microsystems. Qwaq Advisory board members include Alan Kay, founder of the Croquet Project, winner of the Kyoto Prize, Turing and Draper Awards, and one of the earliest pioneers of object-oriented programming, personal computing, and graphical user interfaces; and Internet pioneer and Croquet architect David Reed.

Qwaq Forums is available immediately as a hosted service. A version of Qwaq Forums that can be deployed in the enterprise, behind the corporate firewall, will be available in the second quarter of 2007. For more information, visit www.qwaq.com

About Qwaq, Inc.

Qwaq, Inc. is creating virtual spaces for the enterprise that enable collaboration in ways that weren’t possible before. Qwaq Forums, the company’s first product, is a secure virtual workspace application that significantly increases the productivity of distributed teams by bringing critical resources together in virtual places, as if they were in an actual physical location. A highly interactive and persistent environment, Qwaq Forums enables users to work, collaborate with others, and identify and solve problems.

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there.com VS secondlife.com courtesy of youtube.com: APPENDAGES

Seems the worlds have differences yet the big corporates are Buying into secondlife itSreal

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secondlife has a new dedicated newspaper The AvaSTAR- itSreal

A German media company called Bild.T-Online AG & Co. KG is hoping to draw in some ad dollars for its New secondlife Newspaper, currently it is free but they hope to put it on sale after the launch period for L$150 (SGD 0.83), they also promote that-they will pay Linden dollars for actually BIG Linden dollars for your stories. With Reuters as a permanent resident they have competition but I think they are on a winner if they stay the distance.

My review of AvaStar

Have just read almost from front cover to back of Issue 3…its an interesting read but it needs something more….for me maybe a true Business Section instead of play-land SL, needs to be introduced…especially to get the BIG BUCKS from corporate advertisers, there must also be NEW recruitment (recruit.net) opportunities and business collaborations available with secondlife’s growing importance that could be reported on in detail, AvaStar has enormous potential if it has more real world reporting on secondlife activities – itSreal

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IBM’s secondlife, Virtual Worlds and 3-D Internet Strategy source: IBM.com

These experimentations — with innovative companies like Circuit City — are part of an IBM-led initiative to collaborate with clients and partners in three ways — conducting business inside virtual worlds; connecting the virtual world with the real world to create a richer, more immersive Web environment; and to solve business problems in a new way.

IBM is opening up areas in SecondLife previously inaccessible to the general public. On these “islands” — which are spaces where people can build three-dimensional objects and interact with other people in a way that is more visual and real — IBM has been experimenting on extending virtual worlds for business. Three key areas in business include: virtual commerce and work with clients to apply virtual worlds to business problems; driving new kinds of collaboration and education; and experimentations on pushing the limits with a broad community on what might be possible in virtual worlds.

IBM is working with dozens of clients to experiment and help them understand and apply virtual worlds to their business. While IBM is prototyping and developing in SecondLife, it has a bigger strategy to collaborate with a community in an open source fashion to build out the next generation Web, which IBM and others call the 3-D Internet. IBM also aims to build a platform for “serious” business, including 3-D Intranets inside of a company firewall where private and confidential business can be conducted.

In addition to virtual commerce, IBM works with clients, employees and alumni to use virtual worlds to drive collaboration and provide a more immersive online educational experience. For example, IBM uses virtual worlds to connect with its alumni population and for on-boarding and educating new and current employees. Virtual worlds have proven an effective tool to help simplify the complex, with 3-D models and interactions that cannot be recreated in a Web conference or phone conversation, and have been useful in connecting people around the globe to drive collaboration.

TPWC

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