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Second Life needs to fix its’ First Life – Will the new Linden Leader make it so …. APLINK
eduate.eu wants to use a virtual environment with Second Life to present national and international projects regarding lifelong learning. The presentations shall offer both information about the project works and suggestions for other project executing organisations, in order to implement Second Life as a learning and communication tool for their project work.
People interested in the realisation of education projects in Second Life can stroll on a learning path and follow the individual steps of such implementation. Of course, eduate.eu is also available for other educational institutions, that wish to include Second Life in their project work.
Read more at y.s. authentics
Turkish companies begin to show interest in the Internet portal Second Life, where international giants like IBM, Microsoft, Adidas, Sony and Intel are prevalent. Vestel took the first step into the world of Second Life and was followed by Remax, Rixos, Garanti Emeklilik and Tefken
The newest trend among companies is the Internet-based virtual world Second Life (SL), which has 11 million addicts worldwide. From durable goods to IT, insurance to real estate, everything related to actual trade and the real business world also exists on SL. While international giants like IBM, Microsoft, Adidas, Sony and Intel are dominant in SL, Turkish companies have also started to catch on.
Read More: Turkish Daily News
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‘Avatars’ offer virtual alternative at climate summit
More than 10,000 people are in Bali thrashing out action on global warming, but those who couldn’t make it in person are here virtually — some in the form of dragons and action heroes.
Hoping to widen the debate and cut down on carbon emissions from air travel, Oneworld.net, a left-leaning website, has taken the UN conference here on climate change to the online virtual world Second Life.
The website has brought together everyone from a US congressman, who travelled virtually as a 3-D animation, to anonymous participants hailing from Japan to Turkmenistan and Romania.
Second Life, which has drawn millions of users since it was created in 2003 by San Francisco-based Linden Labs, is a fantasy land in which users mingle under assumed identities as “avatars.”
While most delegates in Bali opt for formal attire, users of the site, http://www.oneclimate.net/, pick the virtual likeness of their choice — ranging from purple hair to outfits befitting action heroes.
more at MSN